Director, Research Science, Meta

At Facebook, Robert is a Director of Research Science, supporting a research and engineering team to further advance hand-tracking technology for AR/VR as well as other natural input technologies, including body-tracking, object-tracking and rapid text input. In 2019, the team shipped hand-tracking on the popular Oculus Quest VR platform, enabling users to directly interact with VR content with their hands, without picking up a controller. Hand-tracking makes VR more approachable, particularly for people not used to game controllers. It also enables people to be more expressive, capturing natural hand gestures like a thumbs up and a peace sign. Hand-tracking is now embedded into the core VR experience and has been adopted by popular applications such as Vacation Simulator. To deliver this technology, the team had to significantly advance the state-of-the-art of computer vision, enabling hands to be tracked smoothly (without jitter) from a single monochrome camera with a fraction of the compute of a mobile processor already running games and applications.
In 2020, the team also proposed a method that enables touch typing on any flat surface, i.e., without a keyboard, at speeds comparable to typing on a physical keyboard, i.e., over 70 words per minute. Faster text entry is critical to enabling better communication and productivity in AR/VR. Rather than relying on capacitive touch or other peripherals, the team used hand-tracking, which can run from just an AR/VR headset, to unlock always-accessible rapid text entry.
Robert received a Ph.D. in EECS from MIT in 2011. Robert’s thesis work on using an inexpensive color-glove and webcam for hand-tracking received media coverage from Wired, CNN, and New Scientist.